Heavy Rain Review

When we first saw Heavy Rain last year, it was easy to criticize since the core gameplay mechanics were only quick-time button events. Common jokes or descriptions being thrown around consisted of things like: “it’s just interactive movie”, or “I can’t wait for Heavy Rain the game to come out”. With the confirmation of no prequels or sequels to Heavy Rain, can this standalone title start a new genre of games?

Now Playing: Monster Hunter Tri

I never intended to pick up Monster Hunter Tri, but with the name being brought up throughout the week at odd places and my huge curiosity for why Japan loves this game, I figured I should take the chance and see what the big deal was.

Lagging Behind: Resistance 2

Resistamce 2

"Lagging Behind" is going to be my final thoughts on a game that I haven't got around to playing. For the game to qualify for this segment, It has to have been available to the public for at least 6 months.

Lagging Behind: Eternal Sonata

"Lagging Behind" is going to be my final thoughts on a game that I haven't got around to playing. For the game to qualify for this segment, It has to have been available to the public for at least 6 months.

Supreme Commander 2 Xbox Demo Impressions

I would never have gained any type of interest in playing any RTS game if wasn’t for Halo Wars, which successfully transitioned RTS games to consoles. Even though I did put over hundreds of hours into the multiplayer and successfully gained the General rank; I was looking for something that wasn’t so simple and restricting with the base building. Supreme Commander 2 seemed that it would provide more freedom, and also have more than just 3 units to build an army with. Supreme Commander lets you build what you want where you want; not on a predetermine piece of land that Halo Wars was structured around.

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