Review: Call of Duty: Black Ops

A Call of Duty game that doesn’t have developer Infinity Ward behind it is usually downplayed up until the launch. Treyarch’s previous game Call of Duty: World at War didn’t meet the extremely high bar set by Call of Duty 4, but it still managed to provide things that kept the franchise fresh. The Russian Campaign in World at War was well done, and I was expecting Treyarch to make the Black Ops campaign the best in the series. The extensive amounts of refinements to the multiplayer along with new additions provide the best multiplayer Call of Duty experience, though the same can’t be said for the campaign.

Review: Assassin's Creed Brotherhood

It wasn’t very clear what Assassin’s Creed Brotherhood had to offer until I began to play it. My understanding was that Brotherhood was a multiplayer game that took place in the Coliseum, where you would train a group of Assassins. What I didn’t know was Assassin’s Creed Brotherhood would come packaged with a fully developed single player and competitive multiplayer component. The jump from Assassin’s Creed 2 to Brotherhood isn’t as substantial as the first to the second, but the refinements to combat and the amount of content available makes Ubisoft’s latest title an unbelievable package.

Review - Enslaved: Odyssey to the West

Releasing a new IP in the holiday season which is dominated by sequels can really diminish the possible sales of a game. With confidence, Ninja Theory is releasing their game this holiday season in hopes of being that hidden gem consumers discover. Enslaved is a game that focuses a lot of attention towards the story and its characters, and it shows. The motion captured cut scenes and dialog are fantastic, though the combat and traversal of this beautiful post apocalyptic world doesn’t exceed past ordinary.

Review: Borderlands New Revolution

Gearbox Software is one of the few development teams who understand how to create a single player DLC, without forcing you to spend more than $10. Claptrap’s New Revolution DLC is the fourth and final piece of content to be released, and it comes to us almost a year after Borderlands originally launched. After a short run through New Revolution, you will be begin to question if this fourth DLC should even exist.

Review: Final Fantasy XIII

One of the least appealing genres in North America is the Japanese RPG, because of the turn based battles systems and Japanese influenced art style. Final Fantasy XIII aims to bring more accessibility to the genre, still catering to the JRPG enthusiasts. Final Fantasy XIII succeeds in trying to be a modern RPG, but unfortunately its poor structure makes great moments a boring repetitive grind.

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