People often mistaken and open-ended world - with land that stretches for miles - as a world that is lively, and then the game is praised for having such an immersive feeling, when it actually doesn’t. Then you look at a game such as Fallout 3, which is set in a different time in a place that was familiar until the events of the apocalypse, but it feels strangely comfortable to be in.
Fallout 3’s world is a wasteland, deserts never seem to end and humanity is difficult to come across. You witness the survival both below and above ground, and only those who are willing to fight against the radioactive threats, are those that continue to live. The radioactive monsters that was at first freighting, slowly becomes a common sight and just a minor inconvenience that prolonged me from reaching my destination. I have come a long way from vault dwelling, and as my character becomes stronger and more experienced, I feel his improvements in myself as I progress.